HeavyPunkLover 2,120 Posted January 10, 2020 Share Posted January 10, 2020 I think it would be a huge move for her to release some hybrid Music-Video Game (REZ, Sayonara Wild Heart, ...) Or if this is just a hint for the music style that means Game Synth? I’m here for this. In any case, if she do something game related i’m here for this. "Just because you know my name, doesn't mean you know my game" Link to post Share on other sites More sharing options...
Salvador Sequea 813 Posted January 10, 2020 Share Posted January 10, 2020 4 hours ago, BARCODE said: Gaga did a Gaga inspired Farmville game in 2011 to promote Born This Way. (She actually unveiled Hair on it.) This isn't accurate Link to post Share on other sites More sharing options...
Daylight Jokers 14,958 Posted January 10, 2020 Share Posted January 10, 2020 I'm gonna die if her next music video's gonna be interactive ala Black Mirror: Bandersnatch. Imagine. Link to post Share on other sites More sharing options...
ShayCristoforo 10,607 Posted January 10, 2020 Share Posted January 10, 2020 The LoveGame idea is good. I was gonna say that I can't see this happening. Since Gaga usually has something grandiose and sentimental to say, as a theme for each album. So a video game wouldn't really fit that... But I think a LoveGame type thing would align with those metaphoric moments. Talking about social media, dissociation maybe, or just the love monster in general. Get the pinot ready, because it's turtle time. Link to post Share on other sites More sharing options...
Enigma 7,182 Posted January 10, 2020 Share Posted January 10, 2020 At this point I don't expect anything because all her recent projects disappointed me. But if I were to fantasize I would love to see LG6 come with some kind of videogame. Could you imagine? Using the album as a soundtrack for it, with in-game visuals for each song, etc. Would be amazing. And maybe that's one of the reasons it's taking so long to develop. Enigma kinda hinted to that. I really wanted the album to be titled Enigma and for the show to be centered about it... And she literally fulfilled my dream of an ARTPOP Act 2 with PetGa the return... But why isn't there more to it than interludes ? I wish there would be more. It will not happen but if LG6 is a visual album / video game thingy / ARTPOP Act 2 I'll DIE Link to post Share on other sites More sharing options...
no sleep 102 Posted January 11, 2020 Share Posted January 11, 2020 The fkn reach ew... Maybe she just enjoys playing Bayonetta? Not everything she does is calculated or has to be decoded /analyzed , keep your last brain cells plz Do u guys actually realize how long it takes to fully produce a video game? Lmao Link to post Share on other sites More sharing options...
Mus 7,883 Posted January 11, 2020 Share Posted January 11, 2020 cant wait for the i play videogames since i was 13 of the era What’s in a reverse-warholian expedition? Link to post Share on other sites More sharing options...
Thwack 762 Posted January 11, 2020 Share Posted January 11, 2020 I feel like it will be a multi platform game (PS4, Xbox, Nintendo, PC) and the “soundtrack” will serve as LG6. #wishfulthinking Link to post Share on other sites More sharing options...
Thwack 762 Posted January 11, 2020 Share Posted January 11, 2020 24 minutes ago, no sleep said: The fkn reach ew... Maybe she just enjoys playing Bayonetta? Not everything she does is calculated or has to be decoded /analyzed , keep your last brain cells plz Do u guys actually realize how long it takes to fully produce a video game? Lmao There’s a possibility it’s been in the works since before Joanne 🤷🏼♂️ Link to post Share on other sites More sharing options...
no sleep 102 Posted January 11, 2020 Share Posted January 11, 2020 4 minutes ago, Thwack said: There’s a possibility it’s been in the works since before Joanne 🤷🏼♂️ She'd need two different types of teams for both of these projects, You can see that lots of triple A games take 2 to 5 years with teams of 70 to 300 developers. That gives a range of 2,000 to 12,000 developer months. Typical fully loaded costs would be 10 to 15k per month per head. That gives a range of about 15 to 150 million USD and don't forget the costs of a strategic promotion/marketing plan on top of that. We also have to take into consideration the difficulties of working on an album/soundtrack at the same time. She'd end up exhausted. Link to post Share on other sites More sharing options...
Thwack 762 Posted January 11, 2020 Share Posted January 11, 2020 16 hours ago, no sleep said: She'd need two different types of teams for both of these projects, You can see that lots of triple A games take 2 to 5 years with teams of 70 to 300 developers. That gives a range of 2,000 to 12,000 developer months. Typical fully loaded costs would be 10 to 15k per month per head. That gives a range of about 15 to 150 million USD and don't forget the costs of a strategic promotion/marketing plan on top of that. We also have to take into consideration the difficulties of working on an album/soundtrack at the same time. She'd end up exhausted. She has Haus Labs to fund it Link to post Share on other sites More sharing options...
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