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Florian
1 hour ago, JGD said:

They need to bring this to the Switch, this sounds amazing :giveup:  

In multiplayer you could be in the same kart and one player was driving, the other was taking care of the items :giveup: And you could swap to change your roles :giveup: 

All the fights I had with my cousin because the ****er wouldn't want to press the button to let me drive :giveup: Good old days :giveup: 

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Haroon
8 hours ago, Florian said:

No Mario Kart on GameCube ? :O:giveup: 

The iconic version where you could have 2 characters on 1 kart and swap them in order to get exclusive items :giveup: Harooooooooooooooooon, you missed so much :giveup: 

WAIT NO I had Double Dash too, totally forgot that one :sharon: I loved that game and I wish they'd bring back unique special items :selena:

 

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Florian
2 minutes ago, Haroon said:

WAIT NO I had Double Dash too, totally forgot that one :sharon: I loved that game and I wish they'd bring back unique special items :selena:

 

Your soul has been saved in only 2 sentences :pray: The concept was so interesting because it added a layer of strategy to the game, you could swap in order to have certain items at some part of the race etc.

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Tom Nook
11 hours ago, Haroon said:

Still hoping and praying that they continue bringing Splatoon 1 stages over like Camp Triggerfish and Museum D'Alfonsino :pray: Also those dualies look awesome :excited2: I bet they'll make up for all the rolls and shooting-while-rolling by making them shoot extremely slow or have like 1 foot range :deadbanana:

I have this theory that they might finish it off with 20 stages assuming they are still releasing one every month, so 2 new and 2 returning by the game’s 1 year milestone :oprah: especially since in one of the datamines

Spoiler

Founder Heights was rumored to be found in the game’s code, plus a rumored 5th ranked mode

I’m assuming any Splatoon 1 stages not returning will probably make a reappearance in Splatoon 3 if they plan to make a sequel within this console’s lifespan :poot: 

Uh Red Wine... Convict... Gah Gah...
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homomo

Been playing BOTW for 10+ hours today. I finally decided to hit up Hyrule castle and explore around. Even though I’ve been ready to fight Ganon for months... I’m still not ‘ready’ :emma:

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DiegoMonster
14 hours ago, Haroon said:

I think so :woot: Especially for something like Bayonetta, I remember using the Wii Remote and then the Gamepad on the Wii U for Bayonetta and it just wasn't smooth and comfortable. As soon as I got a Wii U pro controller it was just so comfortable and for an action packed game like that which requires loads of rapid button pressing and trigger pressing it's perfect :flutter: The little buttons and triggers on the joy con don't seem quite right for something like that in my opinion :huh: You need something that's been moulded for full-on holding so you can kick ass comfortably :firega: The Pro Controller's my favourite way to play Splatoon 2 too because the buttons are big enough that I don't ever struggle to press the right one quickly and I can do quicker maneuvers because I'm sure I'll press the right button and won't hesitate or anything - it's hard to explain and I probably sound like a mess :duck: It's definitely something to give a shot though, like if it doesn't work for you in one game then I'm sure it will in another. It's super versatile :nick:

Ah I didn't get that on Gamecube, I had these games:
- Luigi's Mansion
- Super Smash Bros Melee
- Mario Party (forgot which number :flop:)
- Mario Power Tennis
- Super Mario Sunshine
- Paper Mario: The Thousand Year Door
- The Legend of Zelda: Collector's Edition
- Mario Kart Double Dash

Missed out on Metroid and Kirby's Air Ride and The Legend of Zelda: The Wind Waker :giveup: 

Wind wakes was massive, loved it from the beginning.. I wish we had a re release for switch :( every Zelda game is good so far tho, I just miss those wind weaker and ocarina/majoras mask times.. 

migh buy the pro controller next month then :) I’m so hyped for bayonetta, never played it and it looks amazing 

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PrinceOfTheStorm
4 hours ago, Gardevoir said:

I have this theory that they might finish it off with 20 stages assuming they are still releasing one every month, so 2 new and 2 returning by the game’s 1 year milestone :oprah: especially since in one of the datamines

  Hide contents

Founder Heights was rumored to be found in the game’s code, plus a rumored 5th ranked mode

I’m assuming any Splatoon 1 stages not returning will probably make a reappearance in Splatoon 3 if they plan to make a sequel within this console’s lifespan :poot: 

FLOUNDER HEIGHTS IS MY NUMBER ONE STAGE!

MAKE IT HAPPEN FLOPS! :grr:

signing out
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LADYGAGASHOOCK
17 minutes ago, DiegoMonster said:

Wind wakes was massive, loved it from the beginning.. I wish we had a re release for switch :( every Zelda game is good so far tho, I just miss those wind weaker and ocarina/majoras mask times.. 

migh buy the pro controller next month then :) I’m so hyped for bayonetta, never played it and it looks amazing 

Oh GOD YES:tony:I want a Majora’s Mask remake with updated graphics and the use of Unreal Engine 4 so bad to the Switch. Just imagine:flutter:

 

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Haroon
5 hours ago, Gardevoir said:

I have this theory that they might finish it off with 20 stages assuming they are still releasing one every month, so 2 new and 2 returning by the game’s 1 year milestone :oprah: especially since in one of the datamines

  Hide contents

Founder Heights was rumored to be found in the game’s code, plus a rumored 5th ranked mode

I’m assuming any Splatoon 1 stages not returning will probably make a reappearance in Splatoon 3 if they plan to make a sequel within this console’s lifespan :poot: 

OMG YES :giveup: They’ll keep Splatfests going until the 2 year anniversary so I wonder if they’ll continue releasing stages until then, even if they’re released less often than now :huh: 

5 hours ago, Interstellar said:

Been playing BOTW for 10+ hours today. I finally decided to hit up Hyrule castle and explore around. Even though I’ve been ready to fight Ganon for months... I’m still not ‘ready’ :emma:

Omg I totally get the “still not ‘ready’” feeling, that’s why I take so long between Divine Beasts and want to see everything before even stepping foot near Hyrule Castle :omg: Zelda can deal with struggling to hold back Ganon while I continue gawking at the sunset and exploring the pretty scenery :awesome: 

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@Korok Celeste is great! It's hard, but there's an Assist Mode that lets you alter the rules of the game if you get stuck. And the music is really good.

Dunky sums it up well in 3 minutes.

 

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3 hours ago, Retron said:

@Korok Celeste is great! It's hard, but there's an Assist Mode that lets you alter the rules of the game if you get stuck. And the music is really good.

Dunky sums it up well in 3 minutes.

 

How did it take you to beat?

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29 minutes ago, Korok said:

How did it take you to beat?

About 7 hours. There are bonus levels and harder versions of all the levels to unlock so I'll probably start working on that next.

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