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List of features cut from the Sims 4:


hughdancy

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hughdancy

 

 

As The Sims once again starts over from scratch, many of the features added later to the previous games are not in The Sims 4. But apart from the usual expansion pack added features, like weather and pets, The Sims 4 does have some curious omissions from the basic game.

While the number of missing features from older games is close to one hundred, the highlights of the missing or dramatically reduced features include:

 

World Features:

Open World Gameplay

- You will not be able to walk everywhere in the world, nor observe lots outside of the current lot in The Sims 4. To travel from lot to lot, you will go through a loading screen like in The Sims 2.

World Size shrunk to 25 lots - Sectioned into 5 different neighborhoods with up to 5 lots in each. Down from 100+ lots in The Sims 3.

World editing - You cannot add new lots to the world, and the game starts with only two empty lots per world.

Terrain Tools - You cannot make hills, lakes, or do any kind of landscaping on your lot. They are all completely flat.

"Rabbitholes" - There are no buildings signifying workplaces, theaters, day spas, stadiums or similar. All such activities will be done by the Sim simply walking out of the neighborhood.

Graveyards - There is no place to bury the dead, you will have to keep them at home.

 

Home and Lot Features:

Cars and bikes - With the loss of the open world, cars and bikes have no purpose and are not included in the game.

Pools - There are no swimming pools in the release version of The Sims 4, nor any hot-tubs.

Max lot size shrunk to 50x50 - Down from Sims 3's 64x64 tiles.

Max floors shrunk to 3 - Down from 5 in The Sims 3, but does not count foundation as a floor.

Basements - And you can't expand downwards either. No basements.

Sim Features:

Babies as a life stage - A baby in The Sims 4 is an object, not a Sim. It is confined to a crib object, much like in the first Sims game.

Toddlers - Sims will age directly from Baby to Child in The Sims 4, skipping the Toddler life stage added in The Sims 2 and 3.

Teenagers and Elders are the same size as Adults Same height, same build, same animations. This will probably be awkward a few times to find a romantic partner for your Adult Sim. Elders do have grey hair, though.

Swimwear - Without pools or hot-tubs, swimwear became redundant and was cut.

Classic NPC Sims - There is no babysitter, burglar, police officers, repairmen, repo men, bartenders, aliens, or firefighters. Think about that last one for a second.

Ghosts - In Sims 4, the dead stay down. You will not be haunted by the departed Sims.

 

System Features:

Story Progression - While the world around you does age (if you want it to) other Sims will not actually advance in life. They won't change jobs, they won't form relationships, and they won't procreate. When they die off, new Sims are added to sit around not advancing. If you want the neighbor to have a child that your own family's child can grow up alongside of, you'll have to switch to the neighbor and do it yourself.

Create-a-Style - In The Sims 3, you could recolor nearly everything from within the game. In The Sims 4, clothes, furniture, hair, and everything else comes in predefined colors only.

Basic Careers - While there are new, zany careers to choose, the old Military, Law Enforcement, Medicine, Athletic, Politics, Science, and Education careers are missing.

Family Trees - You can no longer view the ancestry of your Sims.

The "moveobjects" cheat code - It is no longer possible to override object placement restrictions for landscaping and decoration.

The "constrainfloorelevation" cheat code - As there are no terrain tools, this code becomes redundant, and that's a shame since in the hands of someone who knew what they were doing, this code was key in some amazing architectural designs in The Sims 3.

Wow. :deadbanana:

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SonOfAphrodite

 

Graveyards - There is no place to bury the dead, you will have to keep them at home.

:eww:

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Dayman

They did have a lot of development problems - the entire game was redone at one point. They didn't want a repeat of The Sim City disater so they changed major components of the game and thats caused there to be a much tighter crunch - it's not so much that they didn't want to include some of these things as much as they didn't have time.

 

As for Create a Style and fullt open world - those were two major reasons that The Sims 3 had performance issues making it practically unplayable even on some higher end machines. It's better to have playable game than a game that crashes constantly.

 

The Sims has always been a game that heavily relies on expansion packs - it's their model fro goodness sake. Many of these missing components will most likely see the light of day through them.

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Disregard

EA has never gotten so much promo :applause: QUEEN. The Rihanna of Gaming.

 

EA actually has automony in their decision to be mediocre though. Poor Rihanna.

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Dunk96

The only upside is you don't have ghosts haunting your house. That's money I'm not prepared to waste.

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KrisFromMars

They really should delay the release of this game make it over again.

If not I'm content with 2

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